You know, I get this nowadays most of us has not posted anything yet
My problem was just with the Fire Emblem franchise, as most have stated. I really like Ike and I'm glad he's in, but he sure does complicate things. Fire Emblem will not get more than 3 repetitions unless this game has 50+ characters, and I think it's too varied a string for many of its repetitions to become blue-haired sword users. Honestly, what could simplify things was when Marth simply didn't come back, but he's too important to the show and he's a veteran(for the record, I am glad he is back, I am just saying it would simplify matters if he wasn't).
There are not any defining characteristics concerning him which warrent the improvement into Brawl. None. I'm not familiar with the FE series, but gimme Hector, even if you gotta have somebody. Or an INTERESTING swordfighter.
Could one of the Ike supporters please point out to me what makes Ike distinct? Why is Ike so unqiue that he needs to be included into what might possibly be the very best figthing game of all time?
4: You will find too many swordsmen already!
That is your opinion, and you are eligible for it. Do not make the mistake of assuming it to be some rule for SSB, however. We have no indication that Sakurai is at all concerned about the weapons employed by every individual character -- and if anything else, the fact that newcomers are using swords in greater numbers this time (watch Pit, Meta Knight, and Ike; and that's with barely over half of the expected roster revealed) is an indicator that he is not very worried about it. Super Smash Brothers isn't Street Fighter -- theres no"unwritten rule" limiting weapons usage to a minimum or providing fist-fighters a preference over weapon-wielders.
If anything, it could be argued that the incidence of unarmed fighters would be best balanced out from the inclusion of more weapon-users, swords or otherwise (that is not an argument I would make myself, but it could be made with more merit than the argument that there are too many swords-users). Besides, the simple truth is that swords are the most frequent weapon offered to video game heroes, because they are the archetypical epic weapon -- have been because the Samurai of Japan and the myths of the knights of Europe. There is no good reason to penalize characters such as that. The character's weapon or fighting style of choice is not a good reason to limit them from SSB; its nothing but pure private prejudice.
You know, I get this nowadays most of us recognize Ike and Marth as using entirely different playstyles, but as a player who started out occasionally playing Brawl at my friend's home, I had a whole lot of trouble telling apart Marth from Ike. With Byleth, even casuals can tell them apart as a result of their powerful bow, lance, Warlock Punch-like down particular, and alts, but as a total casual, the only thing I remembered about Ike and Marth out of using them at Subspace was that one of these felt more powerful and a bit more fun.
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