This means fixing inconsistencies and issues has not posted anything yet
Central to the fluctuations on deck is a reworking of the game's player-trading logic, and the overall player valuation that behavior rests on. The changes EA Tiburon's designers explained in a blog article on Wednesday are meant to make trades for superstars"closer to what we have seen [in real life] predicated on changing perceptions of'realistic' transactions over recent years."
This means fixing inconsistencies and issues where highly rated players were strangely less valued by CPU teams. By way of example, a gifted player who was not a newcomer on his old group, but are a newcomer to the one being provided, was viewed as a backup-level worth by the older trade logic. It should work in reverse, too. Middling-rated players could sometimes find one-for-one trade value with celebrities only because both were at the top of their various teams' depth graphs. Now the CPU will expect more in the trade, or simply refuse such offers.
In other cases, gamers whose archetype did not fit with the playbook scheme of their current team (a power running , for instance, in a system built for getting backs) are undervalued when placed on the trading block, also. Both of these incongruities are resolved with the patch, EA Tiburon said.
The transaction logic overhaul will also address assets whose trade worth is somewhat unique to professional American football: draft selections. Madden's franchise mode has had the means of trading approaching draft picks since Madden NFL 13 in 2012. EA Tiburon says it's"completely realigned the base value of Draft picks to operate with fresh Player Value changes" Moreover,"teams will have more nuanced perspectives of valuing players and draft picks in their own and opponents."
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